The Almost Gone for Android
The main hero moves by the levels that are represented by detailed dioramas and he must reveal the reasons of his death. Each found evidence reveals the hero's personality and makes the story move on. The mechanics of the game is an isometric puzzle.
The scenes differ a lot from each other. The main hero will visit the house of his childhood, night city streets and even abandoned hospitals while looking for answers. The game contains 5 chapters each being dedicated to a certain period of the main character's life. The game is saturated with mystic atmosphere and the laureate of literary prize Justime Vandecastiel was responsible for the story.